Enter the Battlefield!

Find your clan, survive large scale open world PVP and arenas, hunt down bosses and fight your way to the top in this group oriented MMORPG.

Hordes.io is a free to play 3D Multiplayer Browsergame in Open Beta.

⭐ View the Devlog in our Discord
📚 Help localizing the game on GitHub

Changelog

Patch 0.29.3928 — May 9, 2020

Archer

  • Poison Arrows: Added 3 base damage, to fix zero damage ticks at low spell levels

General

  • Added Auxi: New discord bot, !auxi. Allowing usage of !player, !playergear, !items, !itemlist
  • Added 'Copy Item ID' to item right-click menus
  • Added new ambience audio, with higher quality and a longer loop time
  • Added ambience volume audio setting
  • Guardstone: Reworked starting area for BL and VG
  • Improved performance of many interactions, such as loading clan pages
  • Faivel: Moved the monsters close to faction base camps further outside to discourage farming monsters from base
  • Fixed a bug causing players to spawn into separate arena instances
  • Fixed many problematic stuck-spots on all worlds

Patch 0.29.3795 — Apr 16, 2020

General

  • Added option to enable clock arm line on all icons
  • Added option to show seconds remaining on skill icons
  • Added option to show seconds remaining on buff icons
  • Added option to set buff timeout flash interval
  • Added option to set buff timeout flash period
  • Added option to rate limit party buff updates for performance improvements
  • Switched buff cooldown icons to clock circle system
  • Improved performance of buff & party buff display
  • Improved performance of skillbar display
  • Improved size and layout of settings menu
  • Reduced hitbox size for drops during mouse hovering
  • Fixed bug resulting in Hardened Egg blocking twice as much

Patch 0.29.3784 — Apr 14, 2020

Warrior

  • Slash: Increased chance to daze from 7%-35% to 8%-40%
  • Slash: Increased range from 1.5 to 1.85 units

Mage

  • Hypothermic Frenzy: Lowered from 15%-39% to 9%-37% damage boost

Archer

  • Invigorate: Increased duration from 15 to 17 seconds
  • Precise Shot: Increased from 125%-325% to 125%-345%

General

  • Daily medal gains increased by ~40% in lower rating regions, 10-20% in higher regions
  • Made low-rating bots significantly easier
  • Critical hits no longer bypass block
  • Changed GCD interval limit from 1.0s to 0.8s
  • Improved the target selection to be latency independent by using client sided prediction
  • Added a much more noticeable sound to the target switching event for audible feedback
  • Improved HUD bars by adding smooth scaling animations when selecting targets to provide visual feedback
  • HUD bars are now more minimalistic for unselected targets
  • Added a slight visual brightening effect for targets being hovered to improve visual feedback
  • Added a 'grab' sound when clicking drops on the ground to provide audible feedback
  • Added drop and sell confirmation checks when right-clicking items using the regular context menu
  • Added setting to determine the minimum quality for drop and sell confirmation checks to activate
  • Added setting to hide levels on nameplates for unselected targets (hides by default)
  • Added ability to quick sell and drop using the CTRL button (previously only SHIFT button)
  • Decreased base player movement speed from 100 to 97
  • Decreased movement speed values from items by ~30%
  • Decreased amount of movement speed gained by upgrading items from 0.5 to 0.3 per upgrade level
  • Fixed bug resulting in a crash on Firefox
  • Fixed bug resulting in a loading error for slow connections
  • Fixed issue causing a context menu to pop up and lock the shift key when releasing the right mouse button with shift key pressed on Firefox
  • Fixed issue resulting in interaction windows being too big for small screens
  • Fixed the item page

Patch 0.29.3729 — Apr 10, 2020

Warrior

  • Slash: Changed damage from 114%-180% to 72%-216%
  • Slash: Added 5 flat damage
  • Slash: now has a 7%-35% chance to daze the target regardless of attack vector
  • Crusaders Courage: Fixed bug resulting in parts of the defense value bypassing diminishing returns on multiple buff stacks
  • Taunt: No longer forces the enemy to target you, while still forcing them to rotate towards you

Mage

  • Arctic Aura: Changed from 2.5%-8.5% to 3%-15% critical chance
  • Chilling Radiance: Buffed from 27%-75% to 40%-160% damage
  • Ice Bolt: Now requires 5 stacks to stun a target
  • Ice Bolt: Increased freecast stack interval from 5.5 to 6.5 seconds
  • Ice Bolt: Removed 1.0s cooldown at the end of timed Ice Bolt casts
  • Ice Bolt: Lowered damage from 80%-240% to 76%-228% weapon damage
  • Ice bolt: Added 5 flat damage
  • Ice Bolt: Lowered MP cost from 4-16 to 3-11
  • Hypothermic Frenzy: Changed from 24%-40% to 10%-38% haste
  • Hypothermic Frenzy: Changed from 22%-38% to 15%-39% damage boost
  • Hypothermic Frenzy: Increased duration from 6 to 12 seconds
  • Icicle Orb: Lowered damage from 165%-425% to 127%-395%
  • Enchant: Increased cast time to new GCD time, from 1.4s to 1.5s

Archer

  • Precise Shot: Changed damage from 155%-335% to 125%-325% weapon damage
  • Swift Shot: Changed damage from 68%-136% to 56%-168% weapon damage
  • Swift Shot: Added 5 flat damage
  • Swift Shot: Increased cast time to new GCD time, from 1.4s to 1.5s
  • Cranial Punctures: Changed from 5%-13% to 3.5%-17.5% critical chance
  • Invigorate: Changed from 15%-35% to 9%-45% damage boost
  • Invigorate: Changed mana regeneration from 23% to 8%-23%
  • Pathfinding: Changed from 23-75 to 18-58 movement speed
  • Pathfinding: Lowered duration from 15 seconds to 8 seconds
  • Poison Arrows: Changed from 75%-135% to 30%-130% additional damage per stack
  • Serpent Arrows: Change from 40%-60% to 21%-65% damage per jump
  • Temporal Dilation: Changed from 4.5%-14.5% to 3%-15% extra haste
  • Fixed bug resulting in Mend visuals displaying when Invigorate is cast

Shaman

  • Decay: Decreased range from 25 to 20
  • Decay: Increased MP cost from 4-19 to 5-23
  • Decay: Lowered damage from 40%-120% to 19%-65% weapon damage
  • Decay: Added 5 flat damage
  • Plaguespreader: Lowered haste gain per stack from 6%-18% to 3%-11%
  • Soul Harvest: Changed MP return per soul from 3-9 to 1-6
  • Soul Harvest: Lowered MP cost from 13-38 to 4-16
  • Soul Harvest: Lowered damage from 75%-215% to 50%-170% weapon damage
  • Soul Harvest: Added 4 flat damage
  • Summon: Cooldown is no longer affected by haste

General

  • Added new item type: Charms - items granting you active or passive skills
  • New charm: Blue Marble - For the next 10 hits over 20 seconds, you regain 20 MP for each hit
  • New charm: Little Bell - Removes all movement impairing effects such as Chilling Radiance, 5 Stack Ice Bolt freeze, Poison Arrows, Decay, Daze, etc
  • New charm: Ship's Pennant - Your movespeed increases by 40 for the next 8 seconds
  • New charm: Hardened Egg - You ignore 30% of incoming damage for the next 10 seconds
  • New charm: Tattooed Skull - Your minmax increases by 20 for the next 10 seconds
  • Added two charm slots to the inventory, allowing players to equip multiple charms at the same time
  • Added new rating rank tiers: 0-1600, 1600-1800, 1800-2000, 2000-2200
  • Added shoulder visuals: Your shoulders now grow and embed a shiny gem representing your current arena rating tier
  • Added display of your arena rating to the character panel
  • Added current arena ranking message to the arena ending message
  • Added new currency: 'Medals' -> reward for arena game wins and daily arena rewards
  • Added AI enemies to the arena, scaling with rating and allowing you to fight arena matches at all times if no players are queueing
  • Added UI performance bechmark testing page
  • Added option to show class colored HP bars
  • Added option to hide friendly HP bars
  • Added proper styling for scroll-bars to UI elements
  • Added confirmation windows when selling or dropping rare items or upgraded items with the shift button
  • Added circular cooldown displays to skill buttons
  • Added new command '/time' to retreive server time and restart / reward countdowns
  • Changed the overall global cooldown from 1.0s to 1.5s
  • Changed the absolute minimum global cooldown for spells from 0.0s to 1.0s
  • Increased fame tiers: 10, 200, 500, 1500, 3000, 5000, 8000, 11000, 15000, 20000
  • Improved arena matchmaking: You will no longer queue against players outside of your arena rating +- 200
  • Winning arena games will immediately grant you medals according to your arena rating
  • Every day at 12pm local server time you will additionally receive medals according to your arena rating
  • Certain spells now have the ability to be cast while you are incapacitated
  • Gear can no longer be changed in combat
  • Improved styling of the character panel
  • Items can now be bound to character (most charms)
  • Increased warden and king range and damage by ~25%
  • Daze now lowers movement speed by 30, down from 35
  • Recall cooldown is no longer affected by haste
  • Potion cooldown is no longer affected by haste
  • Potions no longer have increased healing from haste interval gains
  • Performance improvements with many players on the screen
  • Performance improvements for the skybox
  • Performance improvements for particles
  • Performance improvements for the net code
  • Fixed incorrect display of current fame rank
  • Fixed bug resulting in items not being picked up when winning two timed party rolls at the same time
  • Fixed bug resulting in your HP now properly loading according to your last logged out HP
  • Fixed bug resulting in parts of your inventory not loading properly when logging in
  • Fixed bug resulting in your items disappearing after the ending of Elixir subscriptions. They will be sent to your stash
  • Fixed bug resulting in your stash items to become non-interactive
  • Fixed bug resulting in projectiles shortly displaying in incorrect locations
  • Fixed bug resulting in the blacksmith not accepting gold amounts perfectly matching the cost
  • Fixed color bug in the item descriptions with the stash open
  • Fixed clan menu right click options
  • Fixed several bugs resulting in items on the skillbar being unusable
  • Translation: added italian